Towers are used alongside
Champions and Support Cards to help defeat enemy troops.
Although being a total of 4 different factions rebels, republic, empire and separatist: tower types, tower effects and tower stats (varying on level) are shared, the only difference in variation is design.
There are 4 types of towers in Star Wars: Galactic Defense:tttt
Ranged Tower Edit
Ranged Towers are mounted guns that shoot at certain rates depending on what level they are. Ranged towers are good for use in combination with other towers but can hold their own.
Ranged Tower Tier 1 Long-ranged tower adept at picking off weaker units.
Ranged Tower Tier 2 Improves ranged tower's range attack damage and attack speed.
Assault Ranged Tower A rapid fire tower with increase attack damage, attack speed and range.
Heavy Ranged Tower Slower Rate of fire but adds a powerful concentrated blast.
Artillery Tower Edit
Artillery Towers although slow, are capable of firing explosive shells dealing damage to multiple enemies at once, optimizing maximum damage against clustered groups.
Artillery Tower Tier 1 Artillery shells deal explosive damage to multiple enemies at once.
Artillery Tower Tier 2 Increases the strength and range of attacks.
Scorched Ground Tech Scorch the ground dealing additional damage to passing units.
Proton Rocket Battery Shoots several shells with splash damage; very effective against scattered groups of units.
Melee Tower Edit
Melee Tower come in groups of 3, they are called into intercept most enemy units and unlike summon guards they are permanently on the map until their tower is sold and briefly re-spawn after being defeated, they regenerate any taken damage, each unit contains their own Armor and Hp and can be built offensive or defensive accordingly.
Melee Tower Tier 1 Call in melee troops to intercept the enemy.
Melee Tower Tier 2 Upgrades your melee troops with more health damage and armor.
Defender Training Call in Melee troops specialized in Defense.
Warrior Training Call in Melee troops specialized in Attack.
Status Tower Edit
Status Towers damage enemy units over time and amplify any incoming damage while under status effect.
Status Tower Tier 1 Damage enemy units over time, amplifying all damage on them.
Status Tower Tier 2 Increases both the damage and duration of attack.
Plasma Disruptor Tech Doubles the tower damage on affected units.
Explosive Overload Tech Enemies trigger an explosive if killed while affected.