Towers are used alongside Champions and Support Cards to help defeat enemy troops.
Although being a total of 4 different factions rebels, republic, empire and separatist: tower types, tower effects and tower stats (varying on level) are shared, the only difference in variation is design.
Types[]
There are 4 types of towers in Star Wars: Galactic Defense:tttt
- Ranged
- Artillery
- Melee
- Status
Ranged Tower[]
Ranged Towers are mounted guns that shoot at certain rates depending on what level they are. Ranged towers are good for use in combination with other towers but can hold their own.
Artillery Tower[]
Artillery Towers although slow, are capable of firing explosive shells dealing damage to multiple enemies at once, optimizing maximum damage against clustered groups.
Melee Tower[]
Melee Tower come in groups of 3, they are called into intercept most enemy units and unlike summon guards they are permanently on the map until their tower is sold and briefly re-spawn after being defeated, they regenerate any taken damage, each unit contains their own Armor and Hp and can be built offensive or defensive accordingly.
Status Tower[]
Status Towers damage enemy units over time and amplify any incoming damage while under status effect.